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Nov 23, 2017
This guide will serve as an explination to how crafting armor and weapons in the skills blacksmithing, tailoring, leatherworking, and carpentry works.
Resource Gathering
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The tools you will need for gathering are:
- Pickaxe - Blacksmithing
- Hatchet - Carpentry
- Shears - Tailoring
- Skinning Knife - Leatherworking
- Shovel - Alchemy
To get started, Copper Ore, Oak Wood, Cotton Sheep, Bunny Boars, and Whiteblooms can all be found in the Brightwyn Forest.
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Material Crafting
After collecting materials, the next course of action is to refine them into crafting materials. This can be done at Crafting Stations with Crafting Trade Tools. Every crafting station in the game can be found in Brightwyn.
The tools you will need for crafting are:
- Cross Pein Hammer - Blacksmithing
- Saw - Carpentry
- Needle - Tailoring
- Head Knife - Leatherworking
- Flask - Alchemy
The crafting stations you will need to utilize are:
- Forge - Smelting (Blacksmithing)
- Anvil - Blacksmithing
- Workbench - Carpentry & Leatherworking
- Loom - Tailoring
- Flaskbench - Alchemy
The process for crafting any material is the same across all crafting trade skills.
Upon clicking to create a crafting material, you will be prompted with a crafting menu. There are two options: 'Start Crafting' and 'Craft Batch'.
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If you click 'Start Crafting', A new interface will appear on the screen. This interface shoud only be used when you want to create ingots with quality upgrades on them. I will explain this in more detail later.
Batch-crafting is for creating multiple materials in bulk without any quality upgrades. Simply enter the ammount of material you want to craft and then click 'Craft Batch'.
Explaining Quality
Crafting with materials that have quality on them can result in better, more powerful gear and weapons. Contrary to what you might think, using higher quality materials does not increase the base damage or armor that a piece of armor or a weapon offers. Crafting with high quality materials does not even increase the highest possible attribute points a piece of gear can recieve. What crafting with high quality materials does, is increases the chance of receiving an armor piece with higher attribute points. The way it works, is:
Say the highest possible vitality bonus on a gold plate tunic is +20. Crafting it with all regular materials, so, no quality bonuses, would give you a random chance at recieving a pold plate tunic with between 1-20 vitality bonus. However, if you were to use all +7 gold materials, vitality would only have a chance to roll a 19-20 bonus.
If you craft an item with high quality materials, however they are not all the highest quality possible, so say gold materials that are between +1 and +7 but not all +7, you will still have an increased chance of reciving high attribute rolls on your armor, however those chances will not be as high as if you were using all +7 materials.
So then what does upgrading quality do when actually crafting an armor piece or a weapon? When actually crafting an armor piece or weapon, upping the quality of the actual item is what results in greater damage and armor values. The quality of crafting materials plays no part. Therefore, when crafting things that do not have any stats on them such as trade tools, I reccomended using regular materials and not high quality ones.
When crafting high quality materials, such as leather strips or metal rings/plates, you shouldn't put any quality on the material you need to craft the strips or rings/plates. It does not matter if you use a +7 gold bar to make +7 gold rings, or a completely regular gold bar to craft +7 gold rings. The result will be the same. Using high quality materials to craft other high quality materials is a waste, as the same outcome can be acheived with regular materials.
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Getting Started
Now that you understand how materials are created, my first reccomendation is to craft new and better trade tools before attempting at any armor or weapons. The reason for this is that better trade tools will boost your level, meaning higher success in progress and quality progression, and a lower fail rate.
We will first craft a cross pein hammer and then a saw, as you will need to craft more copper bars and oak lumber to get yourself more trade tools. To begin crafting your cross pein hammer, first go to a forge and smelt 5 copper bars. As quality does not play a role in crafting trade tools, you can batch-craft 5 bars. You may need to attempt to craft more than 5, as you might fail on a few at level one.
Once you have crafted 5 copper bars, go to a workbench and craft 1 oak lumber. Then head to an anvil and scroll down to trade tools. Select the cross pein hammer and then start crafting.
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You will see three bars: Progress, Quality, and Durability. Progress shows how far you are to crafting your item. Each time you click to add progress to your item, it uses one durability. Quality shows the quality of the item you are crafting. Each time you attempt to add quality to your item, it removes some progress. If you run out of durability, then the item you are attempting to craft fails and you lose your materials.As you craft your cross pein hammer, be careful and monitor your progress, quality, and durability. If you keep adding progress and fail at increasing the quality, you will run out of durability and will fail the item. If you can't get a +2 copper cross pein hammer, try and craft one with no quality first and then use that one to craft one with higher quality, as the regular copper hammer will still add points to your level.
Now that you have a better cross pein hammer, go ahead and craft a saw, and then any other trade tools you might require for your crafting needs.
What Armor Should I Craft?
Depending on your playstyle, you will need to craft the type of armor that suits you. There are 4 types of armor, Chain Mail, Plate Mail, Cotton/Linnen/Silk/etc, and Leathers. Metal armors are for melee, cotton/linnen/silk/etc armors are for magic, and leather armors are for all types, as they can give all the bonuses except defence.
The actual rolls you can get on the types of armor are:
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- Chain Mail: Vitality, Strength, Accuracy
- Plate Mail: Vitality, Defence, Accuracy
- Cotton/Linnen/Silk: Vitality, Magic, Accuracy
- Leathers: Vitality, Strength, Magic, Accuracy
Getting Better Crafting Recipes
You have reached a high level in blacksmithing, tailoring, carpentry, or leatherworking and now you want to know where you can go to be able to craft new, more powerful gear. The locations listed are where you can purchase new recipes. Beware however, some of these locations are not protected by guards, and you can be attacked by other players.
- Seven Oaks - Level 8
- Florin City - Level 16
- Kinsborough - Level 24
- Nora - Level 32
- Clearwolf - Level 40
- Wyntervale - Level 48
- Albahr - Level 56
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Tale of Toast is a cheerful old school MMORPG that allows players to enjoy tactical combat, procedurally generated dungeons, charming visuals and high stakes open world PvP.
Set in the colorful land of Astaria, Tale of Toast offers players an easily accessible and joyful MMORPG experience with core gameplay that draws from classic old school MMORPGs. It features satisfyingly tactical combat, an open ended character upgrade system, lots of trade skills to master (mining, carpentry, cooking, etc.) and procedurally generated dungeons that scale to the players level,
Astaria is one large open world, filled with different biomes, towns, capitals and mines to explore. There’s a focus on quality over quantity when it comes to quests too – so you won’t be wasting time on lots of pointless missions. You’ll embark on epic quests with meaningful unlocks and the devs also promise absolutely no pay to win (you will be able to pay for cosmetic items, pets, guild features, character renames and realm transfers if you want to support the games development though)
Even at this stage of development it’s already a solid and enjoyable old school MMORPG experience. It’s pretty incredible that the whole thing is just being created by two devs. For such a small team they’re doing a lot right – crafting a lighthearted, easily accessible MMORPG that does away with lots of the frustrations of modern MMORPGs.
Note: Due to high demand the devs has been having issues with the servers, so if you can’t log on, try again later (and please don’t white a nasty Steam review because of it, it is a VERY small dev team and they’re trying to cope as best they can with the high demand!).
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